
Toshiro GreyHawk
|
Posted - 2009.01.07 07:52:00 -
[1]
One of the great things about EVE is that there's always more to learn. So you're in the same boat we all were when we started, just keep reading the forums and paying attention to what you see in the game, learn from your mistakes, expect to lose ships - i.e. don't get upset about it and you'll get better.
1) Go into your star map, open auto pilot settings and select Safer. The Default is Shorter which will get you killed. If you get a warning that you are about to enter a low security area - pay attention to that warning. If you WANT to go into Low Sec - that's one thing but if going into Low Sec wasn't what you had in mind then don't. Hi Sec is 1.0 - .5 security levels, Low Sec is .4 - .1, Null Sec is 0.0. In Empire Space (both Hi & Low Sec) people who shoot you unprovoked will get their security status penalized - but in Low Sec that's it. In Hi Sec, Concord will blow them up for you.
2) Right click on the little Triangle at the top of your Over View (not the box above it with the buttons). From there you can change your options and save your Overview Settings. Make some tabs you like - such as with Stargates in them. Right click in Space, right click on Stargates, select one, note the choice Add Stargate to Overview. Do that then save your Overview.
3) Use Set Destination, but then right click on the yellow stargate symbols you will now see in your over view after doing step 2 above.
4) For level one missions you mostly want to Kite the Rats - not Orbit them. See my sig for details on that.
5) You are or have just done the Military School Training. You can also do the training for the other two schools. That will get you some easy missions, teach you about other aspects of the game, some more free ships and skill books, as well as a full set of +1 implants for free if you do all three schools.
6) After you've got yourself in a Tier 3 Frigate and are making some money - then you want to train up your Rank 1 learning skills. Once you've gotten them all to 3 or 4, then make some more money and do the Rank 3 Learning Skills. The better these are trained the faster you will learn your other skills.
7) Once you've got the money get two destroyers. Fit one out for combat, the other for salvaging with some combination such as 4 tractors and 4 Salvagers. A good bit of the money you can make from your missions and ratting comes from Salvaging your wrecks as well as looting them. Looting is taking the item from the wreck, salvaging is using a Salvager Module on it.
8) Go to the market button on your Neocom, open it up and click on some of the items. You will see a blue circle on the same line they are on. Click on that blue circle or right click on the item to do a Show Info. The item information shows you what skills, fittings and slots are required to use the item as well as what it will do.
9) DO NOT put all your money into one ship. NEVER do that. But if you do end up in your pod with no money - fly to any base and you will be given a free rookie ship. You can use these free rookie ships to fly around in and do such things as buy other ships, then just trash the rookie ship you flew there in or leave it there. If you repackage a rookie ship all the items on it (just as with any other ship you repackage) will go to your hangar - but with the rookie ships if you assemble them they will assemble with a new civilian weapon and basic miner.
10) Train your Social Skills once you've got your Rank 1 Learning Skills done. Specifically Connections and Negotiation (which need Social) these will let you access better Agents and get more money for their missions than you would get without them.
11) Don't use Civilian Cargo Hold Expanders. Get the Tech I or Tech II versions. The Imicus you get from the Business school can be a small hauler until you get and industrial to haul your stuff around in - like taking all that loot and salvage to sell it. That business school gives you free Salvage Books. Faction Schools Orbiting vs. Kiting |